function GM.ProtectCave ( )
	for k, v in pairs(ents.FindInSphere(Vector(-8951, 13034, 283), 1500)) do //
		if v and v:IsValid() then
			if v:IsPlayer() then
				if v:Alive() then
					v:Kill();
					v:Notify(self, 1, 4, "Do not get near the cave.");
				end
			else
				v:Remove();
			end
		end
	end
end

if !string.find(game.GetMap(), 'rp_evocity2') then
	hook.Add('Think', 'GM.ProtectCave', GM.ProtectCave);
end

